There are a total of 7 bosses in WoW Mage Tower. They are divided to challenge different classes- there are bosses specifically for healers to showcase their hps, for tanks to test their strength and durability, and for DPS to make them deal as much damage as possible. In this short guide, there is a small description of each boss and what to expect from them.
Closing the Eye
The encounter with Archmage Xylem consists of several phases: first, players deal with the ice and shadow phases, and a small mirror phase between them. The final phase begins when the boss's health drops to 10%, during which they fight the Ruinous Shadow. The main advantage here is with hunters, because they have a pet that absorbs damage on ice phase.
An Impossible Foe
The battle with the mother of imps, Agatha, also takes place in two phases. In addition to Agatha herself, players have to deal with various minions that she summons. Characters with good AOE damage to kill those summoned creatures have good chances to win this battle easily. An Impossible Foe is considered one of the easiest encounters.
The God-Queen's Fury
In this challenge, players fight against Sigryn, the god-queen who is the daughter of Skovald. In addition to her, two of her strong assistants also take part in the battle. Even though this is a DPS challenge, healing classes like Shaman and Paladin have more of an advantage here. They can focus on healing themselves during bosses’ AOE attacks and basically skip this part of the battle.
Feltotem's Fall
This location is considered difficult to win. There are 2 main bosses: a feldruid Tugar and his pet Jormgar. During this encounter, gamers have to constantly interrupt them and avoid cleaves. It is important to correctly remember the order of bosses’ cast and select abilities to interrupt them in time.
The Highlord's Return
This is a challenge for tanks, which is very disliked in the community. Some say it depends more on luck and how the boss's minions spawn. Here gamers can stun absolutely every mob, but at the same time they need to make sure that there are not too many NPCs in the location, and they definitely need to not fall from the platform.
End of the Risen Threat
This location for healers is quite original. Here players join a party with 3 NPCs who have the roles of tank and DPS. Enemies appear in several waves. Players must kick enemy casts and heal their allies to complete the challenge. It is also important to restore mana in the pauses between waves.
Thwarting the Twins
In this challenge, players face 2 brothers: warrior Karam and mage Raest Magespear. It is also a challenging task, which requires good control of the battle. Karam uses his cleave ability to one-shot gamers or make them fall from the platform, while Raest is inactive. During the change of phases, they switch, and Raest starts to summon his pets and attack gamers. They both have to be defeated in order to complete.
This guide is the bare minimum about WoW Mage Tower Bosses. To understand even 1 challenge completely, gamers have to spend a significant amount of time on learning enemy’s spells and attacks. Buying a boost is a great way to spend this boring task and get straight to the most interesting point- getting rewards.