Novice Spelunker Boost

Novice Spelunker Carry

Novice Spelunker Boost is an in-game service in WoW Forever that lets players defeat the final bosses of six dungeons and earn one account-wide Legacy Point.

$79.99

What You Receive

  • Novice Spelunker
  • One Legacy Point
  • Final boss kills in 6/6 dungeons
  • Loot from the final bosses

How This Service Works

  1. Placing an Order

    You choose the region, rule set, and faction on the service page. There you also select the run format (self-play or piloted). Quick checkout opens a form and asks for your character details after you add the service to your cart.
  2. Payment

    The Buy now button opens the payment method selection for your order. Your ChaosBoost account balance covers up to 100% of the boost price. Enter your 10% discount code in the promo code field and click Apply after registration.
  3. Booking

    Our operators receive your order as soon as you pay. Most team bookings for your region and faction begin within 5 minutes. The operators will then coordinate the run start time with you.
  4. Service Execution

    A ChaosBoost booster plays your character in piloted mode. The self-play option begins with a group invite from the leader. You'll go through all six dungeons with us and either watch the fights or participate in them at the leader's command.
  5. Order Completion

    You can check the run's result with our operator. This includes the kills of all six final bosses and their loot in your character's bags. You're welcome to leave a review of the run on the website if you'd like.

    The achievement with one Legacy Point on your account means that the order is complete. Our team will repeat the run for free if a final boss from one of the six dungeons or a reward is missing.

FAQ

How Many Legacy Points Does Novice Spelunker Give?

The achievement reward is one Legacy Point for the entire account. Your characters spend these points on their Legacy perks. Dungeons at different levels give three Legacy Points for the Novice, Experienced, and Master Spelunker achievements. Each of these brings one point per account.

What Are the Requirements for Novice Spelunker?

Your character must kill the final boss in each of the six dungeons. The new hall under Ironforge can replace Ragefire Chasm and count toward the achievement. Excavation Site in Wetlands has a level 31 final boss. That's why your hero needs to be around level 25-30.

How Long Does Novice Spelunker Take?

The duration depends on your character's level and the run format. A level 25-30 character can clear all six dungeons with our team without stopping to level up. Heroes below this level will need to gain experience first. You'll coordinate the run start time with the operator during booking.

Will My Character Gain Experience?

Your character gets most of its experience from dungeon quests along the way. Blizzard has reduced the experience from mobs in the dungeons of this game version. The group does not get any experience from mobs at all if one member is far above them in level. We recommend picking up these quests before the run begins.

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Novice Spelunker Dungeons by Level

The dungeons for this achievement cover character levels 13 through 30. Blizzard added three of them (in Dun Morogh, Tirisfal Glades, and Wetlands) to Azeroth's classic dungeons as part of World of Warcraft Forever. Our team will complete all six on one of your characters. You won't have to assemble a group for each one. The list goes by level, from Ragefire Chasm to Excavation Site.

DungeonLevelsBoss for Credit
Ragefire Chasm or Hall of Thanes13-18Final Boss
Ruins of Lordaeron15-20Rath'mael
Wailing Caverns15-25Mutanus the Devourer
The Deadmines18-23Edwin VanCleef
Shadowfang Keep22-30Archmage Arugal
Excavation Site: Wetlands24-29Relic Guardian

The achievement counts each dungeon as completed when you defeat its final boss. Alliance characters find the hall under Ironforge with an entrance from the capital more convenient. We recommend Ragefire Chasm in Orgrimmar for the Horde, because the path to this hall runs through Alliance territory. This saves Horde characters from having to travel through enemy territory just for a single achievement criterion.

Hall of Thanes and Ruins of Lordaeron

Blizzard has built a new dungeon beneath Ironforge for level 13-18 characters. The first bosses the party encounters are Faldrim Anvilmar, Magmatus, and Plunder. Its fourth and final boss in the lower vaults is Durgen Dirgehammer. Your character turns in his head to King Magni Bronzebeard as part of a quest. A single boss encounter completes both the quest and the achievement criterion.

The second new dungeon occupies the ruins above Undercity in Tirisfal Glades. Horde characters enter these ruins from Undercity itself. The Alliance must travel through Horde territory to reach them. Characters at levels 15-20 will face six bosses there alongside our group, from Witherfang to the final necromancer Rath'mael. This allows your hero to complete this achievement criterion even before level 20.

Excavation Site in Wetlands completes the achievement list for levels 24-29. The dungeon itself lies above Whelgar's Excavation near Thelgen Rock and Dun Algaz. Your group encounters titan constructs and beasts inside. We recommend heading there from level 26, because the final boss Relic Guardian (after Saltspine and Shadetooth) is level 31.

WoW Forever Dungeon Loot and Quests

Your character receives all the loot from the six final bosses. The hero does not share this loot with the party's boosters. Your character also collects four additional types of rewards with our team along the way to the achievement:

  • Dungeon quests - the final boss fights complete some of them, such as The Wrath of Rath'mael for the Horde.
  • Rare item transmog - the game unlocks the appearance of such an item for the entire group the moment it drops.
  • Embrace of the Viper - five pieces of this set drop from various mobs in Wailing Caverns.
  • Defias Leather - this set from The Deadmines gives +5 Arcane Resistance and +15 Attack Power against humanoids. The full set adds a bleed effect on attacks from behind and +1 to the Daggers skill.

Blizzard has reworked the effects of Embrace of the Viper for this version of the game. The first set bonuses give +10 Intellect and +10 Attack Power. Its four-piece bonus restores health and mana when HP drops to 25% or lower. The full set grants a chance to stun the target with Dream Venom for 1 second. A druid in the full set also takes on the form of a snake.