Shaman Weapon Quest for Alliance and Horde
Shaman weapon quest is a class quest chain for shamans from level 30. Its finale gives the player a weapon that matches their talent tree. Both factions begin the chain with the quest Call of Air. The common route consists of five quests:
- Call of Air - a level 30 quest that rewards the Air Totem. It unlocks the remaining WoW Forever shaman quests in this chain.
- Elemental Aid - the Tattered Note for this step drops from Charlga Razorflank.
- Storm, Earth, and Fire - collect 20 Twisted Totems from mobs in various zones.
- Heed My Call - a fight against the level 38–40 elite Ravaging Tempest in Thousand Needles. This elite drops an item for the final step.
- The Tempest's Weapons - Bath'rah the Windwatcher gives the shaman a weapon of their choice. Warriors are familiar with this NPC from the Whirlwind Axe quest.
The Dwarf Shaman is a new race-class combination for World of Warcraft Forever. That's why the Alliance gets quests with the New tag from Veyric Thunderhame in Arathi Highlands. The Horde gets steps with the Updated status and the quest Eyes on the Sky from Prate Cloudseer and Rau Cliffrunner in Thousand Needles.
Half of the Twisted Totems drop in Badlands and Swamp of Sorrows. The shaman obtains the other half in Dustwallow Marsh and Desolace. Blizzard has made the Eye of the Tempest a multi-drop item for every shaman in the group.
Our WoW Forever boost clears RFK alongside your shaman. The piloted format hands the entire chain over to our booster, along with the trips for the 20 Twisted Totems and the fight against Ravaging Tempest. You won't have to look for a group for either Charlga Razorflank or this elite encounter.
Elemental Restoration and Enhancement Weapons
The final quest offers one weapon each for Elemental, Restoration, and Enhancement. All three items are Rare quality, ilvl 40, and Bind on Pickup (BoP). That's why we recommend choosing a weapon for the spec your shaman will use for dungeons and quests after level 40. Each weapon enhances its respective specialization with a unique Equip effect:
- Lightning's Grasp - a Main Hand Fist Weapon for Elemental that gives a bonus of up to +46 to spell damage and healing. It also adds +6 Int and +1% critical strike chance on Lightning Bolt.
- Tidebringer's Claw - Restoration shamans receive up to +86 to healing and up to +28 to spell damage with it. This Main Hand Fist Weapon increases the critical strike chance of Healing Wave and Lesser Healing Wave by 2%.
- Rage of the Storm - Stormstrike damage from this two-handed mace increases by 10%. The mace has a swing speed of 3.20 and grants an Enhancement shaman +12 Int.
The Alliance version adds the Elementalist's Guard shield to any weapon. This shield gives 1,078 armor and 20 Block. Lightning's Grasp and Tidebringer's Claw leave an off-hand slot available for it. The two-handed mace Rage of the Storm takes both hands. We still recommend this mace to Enhancement shamans because the 91–137 damage and the bonus to Stormstrike are more beneficial to them than the shield.




