Verigan's Fist Quest Boost

Verigan's Fist Quest Carry

Verigan's Fist Quest Boost is a carry service that helps WoW Forever players to get the Alliance paladin mace with our Deadmines and Shadowfang Keep runs.

$75.99

Loot & Rewards

How Verigan's Fist Quest Boosting Works

  1. Placing an Order

    You choose self-play or a pilot and add the service to your cart. Quick checkout opens a form on the product page for your region, rule set, and paladin name. Our operators will help you decide on the format if you're unsure.
  2. Payment

    The Buy now button opens the payment method selection. Your ChaosBoost account balance covers up to 100% of the service price. You can also enter a personal code for a 10% discount in the promo code field.
  3. Booking

    ChaosBoost operators receive your order upon payment. They begin booking a party for The Deadmines and Shadowfang Keep within 5 minutes in most cases. An operator will contact you if any information is missing from your order.
  4. Service Execution

    Our party leader will send you a group invitation. You can watch the fights or participate in them on his command. Our team farms materials for Jordan Stilwell in The Deadmines and Shadowfang Keep with your character.
  5. Order Completion

    Jordan Stilwell gives Verigan's Fist to your paladin at the end of the chain. You and the operator verify the rewards and extras before the order closes. Then you can leave a review on the ChaosBoost website.

    The operator closes the order once all rewards from it are in your character's inventory. Our team will rerun The Deadmines or Shadowfang Keep free of charge if any materials for Jordan Stilwell or extras are missing.

Before You Start

Your character and account must meet the following requirements before the chain starts:

  • Alliance paladin (Human or Dwarf)
  • Character level 20 or higher
  • Active WoW subscription
  • Online during dungeon runs (for self-play)

Characters below level 20 must level up before the order begins.

FAQ

What Does Verigan's Fist Quest Reward?

The final quest rewards your paladin with the two-handed mace Verigan's Fist. Duthorian Rall awards him the Bastion of Stormwind shield for The Tome of Valor quests. Another reward for these quests is the Sense Undead ability. The experience for each quest in the chain also stays with your character.

Where Does Verigan's Fist Quest Start?

The quest chain starts with Duthorian Rall at the Cathedral of Light in Stormwind. He sends a level 20 paladin to Westfall, to Daphne Stilwell's house. There the player defends her from a Defias attack on the coast. The second part of the quest chain begins with the blacksmith Jordan Stilwell near the gates of Ironforge.

What Level Do You Need for Verigan's Fist Quest?

All quests in the chain require the character to be level 20. They appear in the quest log as levels 20 through 25. Our group guides a level 20 paladin through The Deadmines and Shadowfang Keep. You won't have to wait for a party of players at your level.

Can I Play My Paladin Myself?

You can play your paladin in self-play mode. Your character will clear The Deadmines and Shadowfang Keep with our group. Control of your paladin stays with you in every fight. The second option hands your account over to a pilot who completes the entire run.

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The Test of Righteousness Quest Chain

The quest chain for WoW Forever Verigan's Fist is available to Alliance paladins (Human and Dwarf) from level 20. Its route spans both continents of World of Warcraft Forever. The journey from Duthorian Rall in the Cathedral of Light to Jordan Stilwell's anvil at the gates of Ironforge includes quests, travel, and dungeons:

  1. The Tome of Valor - the four quests in this part take the player from Stormwind to Westfall and back. Defending Daphne Stilwell from a Defias attack rewards him with the Bastion of Stormwind shield.
  2. The Test of Righteousness - Duthorian Rall directs the paladin to Jordan Stilwell at the gates of Ironforge. The blacksmith gives the player Jordan's Weapon Notes, which list four materials for the mace.
  3. Whitestone Oak Lumber and Jordan's Smithing Hammer - the lumber drops from Goblin Woodcarvers in The Deadmines. The smithing hammer lies in Shadowfang Keep.
  4. Bailor's Ore Shipment - the player delivers the ore from Jordan to Bailor Stonehand in Loch Modan. Bailor gives him Jordan's Refined Ore Shipment in return.
  5. Seeking the Kor Gem - Thundris Windweaver in Darkshore purifies the Corrupted Kor Gem for the paladin. This gem drops from naga in Ashenvale and Blackfathom Deeps.
  6. Forging the Mace - the final quest keeps the paladin at the anvil while Jordan Stilwell forges the mace. The blacksmith hands the finished mace to the player on the spot.

Blizzard has ported these steps to Forever from WoW Classic paladin quests without any changes. Our team completes the entire route (with dungeons and travel between the Eastern Kingdoms and Kalimdor) alongside your paladin or on your behalf. You won't have to find a group or farm naga until the Corrupted Kor Gem drops.

Is Verigan's Fist Worth It

WoW Forever Verigan's Fist is a Rare two-handed mace with an ilvl of 31 and a swing speed of 3.20. Each swing deals 65-99 damage to the target. The mace provides +10 Spirit and +6 Intellect. Its new Holy Forgefire proc deals 39-59 Holyfire damage to the target when it triggers and is three times stronger against Fire Elementals and Earth Elementals. Each fight during leveling takes the paladin less time thanks to this.

The Classic version of the mace gave +7 to Stamina and +12 to Spirit without the proc. Blizzard added Holy Forgefire to the mace after Alliance players complained about an imbalance in favor of the two-handed sword, which the Horde's new Undead paladin received. That sword has higher Stamina and Intellect bonuses (+9 and +10), but it lacks Spirit.

Blizzard has reduced the XP from mobs in the Forever dungeons. That's why character leveling goes through quests for the most part. We recommend that Alliance paladins clear the quest chain at level 20, as its quests provide experience in addition to the mace. The BoP (Bind on Pickup) restriction keeps this mace with the buyer's character.

Horde Alternative to Verigan's Fist

The Horde receives the two-handed sword Wolfsbane instead of the mace for the Old Fire-Eye quest. It has no paladins of races other than Undead in Forever. The Old Fire-Eye quest sends a level 20 character to fight the eponymous level 25 elite mob in the southern part of the Silverpine Forest zone. This sword's proc deals 39-59 Holystorm damage and three times that amount against wolves and worgen. ChaosBoost gets this sword for Undead paladins as a separate product.