Pusillin Chase in Dire Maul East
Pusillin is an imp from the East wing who holds the key to the West and North wings. He flees from your group through the wing and engages in a fight at the end of the chase. Rank 1 boosters guide your character in pursuit of the imp from the first encounter to the final fight in a single run through the dungeon. You won’t have to assemble a group just for a single item.
Dire Maul Key for West and North
The key holder unlocks the West and North doors for their group. A Rogue with Lockpicking 300 can pick these locks even without the key holder. But not every group has such a Rogue. Your character with the key doesn’t rely on a Rogue or their Lockpicking skill when you assemble a group for these wings. Level 54–60 players farm the main Dire Maul content there:
- Tribute run with King Gordok
- Mol'dar's Moxie (+15% Stamina)
- Fengus' Ferocity (+200 AP)
- Slip'kik's Savvy (+3% spell crit)
- Gordok Tribute chest
- Prince Tortheldrin in West
The group on the Tribute run kills King Gordok and leaves the six other North bosses alive until the end of the run. King Gordok’s guards give each player three buffs for 2 hours after this outcome. The entire party also receives loot from the Gordok Tribute chest. We recommend getting the key on your main character for these runs throughout the season.
Crescent Key in WoW Classic
The key works in World of Warcraft Forever according to WoW Classic rules. Its ID (18249) in the Forever database is the same. The game binds the item to the character upon pickup (Binds when picked up). But having just one holder in a group of five players is still enough to open the West and North doors for all run participants. That's why your character with this item becomes the holder for any group they join.




